Author: I_dovelemonSource: CSDNDate: 2014/10/26Theme: Cube mapping, SkyboxIntroductionIn 3D games, especially in outdoor game scenes, it is often necessary to simulate the effects of the sky. As shown in the following:In this picture, the reader can see that there is a sky in the scene, and no matter how the game character moves in the scene, it cannot be close to the sky. By adding such effects, the game w
= position; // 当立方体中央处于原点时 立方体上位置即等价于向量}You only need to sample the texture in the slice shader: #version 330 corein vec3 TextCoord;uniform samplerCube skybox; // 从sampler2D改为samplerCubeout vec4 color;void main(){ color = texture(skybox, TextCoord);}To place the bounding box in the scene, outermost, the basic way is to temporarily turn off the deep cache write, first draw the bounding box, so that
Create a 3D scene, such as outdoor is the sky, the earth has a distant background. This can be easily achieved by Skybox.
The use of 1,skybox
Skybox is actually a cube, just a different skin on each surface of the interior. Then the camera in the cube inside, feel like an indoor environment affixed to the blue sky and white clouds, let people feel
Sky box
1. Categories of the sky
Currently, the "sky" technology is described in three types:
Flat sky plane)Put only one tablet on the top of the head.
Sky Dome)A curved surface is placed on the top of the head.
Sky box)In the scenario is a cube.
The sky box is often a cube composed of six faces and often moves with the moving of the viewpoint.
The sky box depicts scenes that are far beyond reach.
2. Implementation of the sky box
Unlike the common cube implemented by d3d, in most cases, our
I forwarded the post here http://dong2008hong.blog.163.com/blog/static/4696882720140294039205/The original posts do not know the addressI've simply put it down here. Write useless, translated into ChineseA picture making 360 cubic (6 sides) panorama首先将图划分为格子 注意必须格子的宽高必须为2的幂(248,...256,512,1024这样)格子最少数量不能少于 宽3* 高4And then look at this picture is actually a cube of six sides notice this, the same color of the circle means that they will be next to each other, that is, you should be the same color
Effects: effects/effects. particle system: particle systems. Can be used to create smoke, airflow, flames, ripples and other effects.After the Unity3d 3.5 release, the new Shuriken particle system was exited:Effects after adding a component:The Open Editor button opens the Particle editor, which allows you to edit complex particle
JS + CSS-implemented pretty gradient background special effects code (6 gradient effects), css special effects code
This article describes the special background Effects of the beautiful gradient implemented by JS + CSS. We will share this with you for your reference. The details are as follows:
The running effect is a
The article starts with two sets of effects, the end of the article and then put two groups of effects
This paper tests the scene resources from the light ink God, shader effect is the effect of this paper
HDR People Limited vision system, only support 16.7 million color, beyond this range of colors can not be displayedBMP or JPRG each pixel is 16,24 or 32 bitsEach pixel is made up of red, green and
[Objective]: to create a simple desktop game
I. Game concepts
The idea of a game is a simple flash game. After my work is done, I found that the Android platform also has a similar game called music. The interface is similar to mine clearance. It is a grid array. The selected grid will make a sound with the beat, and some special effects will be displayed when the sound is made. Players can combine various types of music by selecting different grids.
QT Quick provides graphical Effects, which I'm limited to in the book "QT Quick Core programming ", which I'll cover here.Graphical effects, let's just be called graphic effects. It offers several types of effects, such as Blend, Color, and many different effects under some
(For more information, see the source)
Question! Why D2d 1.1 instead of 1.0?
Answer: D2d Special Effects
In direct2d 1.1, the id2d1effect interface is provided, allowing programmers to use real-time effects of hardware acceleration. This is almost the absolute reason for using D2d 1.1.
I don't know anything about commandlist or something.
The header file is d2d1effects. h, but please link "dxguid. lib" to
Share the preview and source code download of ten classic jquery effects on the web front end, and ten jquery effects on the web front end.
1. Implement awesome tape animation with pure CSS3
We need to use pure CSS3 to implement a cool tape animation effect. First, I used CSS3 to plot the appearance of a tape, which is quite realistic. Then I used the animation attribute of CSS3 to rotate the tape, just lik
Share 7 top CSS 3 animation effects and 7 top CSS 3 Effects
1. CSS3 SVG text background animation cool text effects
Today, we will share a special text effect based on CSS3 and SVG. The text background can define some animation effects. When playing the background animation, we can also select the text. In this example
(For more information, see the source)
This section introduces a simple custom special effect as a concept.
First, the header file is required.
#include
To implement a custom D2d effect, you must inherit id2d1effectimpl and implement its interface.
Well, this is because we only want to introduce the concept, so this custom special effect is set as a shadow, so does Microsoft.
The implementation is ready for use, because the input of special effects
JQuery special effects: Box breaking and moving animation effects, jquery box
Today, we will createJQueryA very sweet animation effect. Our idea is that there is a small box at the top of the website. When a menu item is clicked, the main content area formed by the box animation is scattered everywhere. We will use different animation effects, and we will add opt
Filter special effects in css3 and css3filter Special Effects
The filter attribute in css3 is simple, easy to use, and powerful. These effects are used to implement some special effects on images (or in vidio. Only image effects are discussed here ).
Browser compatibility
Cu
(For more information, see the source)
This time we implement a custom transformation.
The implementation of direct2d custom transformation shader models requires the implementation of HLSL (high level shading language.
HLSL is a shader implementation, but HLSL can only be used in d3d.
Shader is described as a short program executed by the video card, which can be executed efficiently (in parallel.
Never learned? It doesn't matter. I don't know it either, but I won't explain it in detail here
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